Lesson 013:5601 / 06
Read Your Invite
Turn the minutes in your invitation email into a game list, a time budget and a list of what's allowed, and know which older guides to ignore.
What's official vs. reported: McKinsey publishes no game list, per-game times, scoring model or pass mark. Anything not from McKinsey's own pages is labeled "candidates report" on screen. The example invitation is made up.
Recap · Lesson 01
Pause here
- Your invite length is the map. 65 = Redrock + Sea Wolf. 85 adds the Futures Lab. 95 is unconfirmed.
- Book about 2 hours. Tutorials are untimed; each game has its own clock.
- Skip outdated guides. Plant Defense and Ecosystem aren't the current line-up.
TranscriptNarrator and the Timer · numbers in brackets are sources
Cold open
Narrator The email says: your online assessment, 85 minutes. It doesn't say which games, how the minutes split, or what's being scored. By the end of this lesson, you'll read that one number like a map.
Title card
Timer Clock's running.
What McKinsey actually says
Narrator Start with what's official. McKinsey calls Solve a gamified assessment of problem-solving, and says it needs no business knowledge or gaming experience [1][2]. Your invitation email sets the length. Each task opens with an untimed tutorial. And no two candidates get the same numbers, so memorized answers won't help [2].
Narrator During the test, apps, websites, AI tools and prepared notes are banned. You take it alone, on a PC or a Mac [2]. Using AI to learn the concepts before the test? McKinsey's careers page calls that encouraged [1].
Narrator Here's what McKinsey doesn't publish: the game names, the time per game, the scoring model, or a pass mark. So from here on, I'll tag everything else as what candidates report.
Decode the number
Narrator So let's decode an example invitation. The email is made up, but the structure is real: 85 minutes, deadline in five days.
Narrator Candidates consistently report two games on current invites. Redrock, a research study with six mini-cases, about 35 minutes. And Sea Wolf, an ocean-microbe puzzle, about 30 [3][4]. Thirty-five plus thirty is sixty-five. That's the short invite.
Narrator Eighty-five adds a third game: the Sustainable Futures Lab, a 20-minute judgment task that started appearing in 2026 [3][5]. Ninety-five? Early reports describe a longer, rebuilt Futures Lab of about 30 minutes. Others read it as 85 plus a buffer. Sources disagree, so treat it as unconfirmed [5][6][9].
Narrator Two practical points. The tutorials sit outside the timer, and one prep guide estimates five to ten minutes each, so block about two hours for an 85-minute invite [2][6]. And each game has its own clock. Minutes you save in one don't carry into the next [3][4].
What changed
Narrator One warning before you open any prep guide. Older guides teach Plant Defense and the Ecosystem game. Candidates report that Redrock replaced Plant Defense in 2023, and Ecosystem was phased out in most locations in 2025, though a few regions reportedly still use it [4][10].
Narrator Most prep sites also say the format can vary by office and hiring cycle, while one says it's the same everywhere [3][5][7]. So your invitation, not a guide, is the source of truth.
How it's scored
Narrator How is it scored? McKinsey hasn't said. It does say your result is weighed with the rest of your application [2]. Prep sites report the game looks at your final answers and at how you got there: which data you picked, how much you backtracked. They disagree on how much each counts [3][4][6]. Either way, deliberate beats frantic.
Recap
Narrator Recap. Your invite length is the map. Tutorials are untimed and every game has its own clock. And skip any guide that teaches Plant Defense or Ecosystem as current.
Bridge
Narrator Next: Sea Wolf, and the one line of math that turns averaging into a quick check.
Timer Time.
End card
Narrator When you're ready to try it on the clock, Ecotopia is a free Redrock-style study on drillcase.com. No sign-in.
Sources10 numbered sources, labeled by type
- McKinsey says McKinsey & Company, "Interviewing" (careers page): gamified assessment; AI for learning concepts "Encouraged", AI during assessments "Not Allowed".
- McKinsey says McKinsey & Company, Solve FAQ, Sept 2026 (PDF): no business knowledge; length in invitation; untimed tutorials; "no two individuals have the same parameters"; banned tools; PC or Mac; results weighed with the application.
- Candidates report MyConsultingCoach, "McKinsey Solve" (updated 2026-06-15): 65/85 line-up, own timer per game, format varies by office, product + process.
- Candidates report MConsultingPrep, "McKinsey Solve": line-up, time doesn't carry over, Plant Defense phased out by 2023, Ecosystem still in some regions, deadline 3–7 days, product vs process.
- Candidates report Solve Games Guide, "McKinsey Solve 65 vs 85 minutes and SFL" (updated Sep 2026): SFL, 95-minute "testing", varies by region/cycle.
- Candidates report StrategyCase, "McKinsey Solve" (updated 2026-09-09): 95-minute "new format", tutorial 5–10 min estimate, product + process weight.
- Candidates report CaseBasix, "McKinsey Solve full guide" (2026-08-23): "consistent across all global offices".
- DrillCase guide DrillCase, "McKinsey Solve guide" (official quotes checked against [1] and [2] on 2026-09-23)
- DrillCase guide DrillCase, "Sustainable Futures Lab guide" (PrepLounge coaches reading 95 as 85 + buffer, Aug 2026)
- DrillCase guide DrillCase, "How McKinsey Solve's format has changed": Plant Defense → Redrock (2023) and Ecosystem's phase-out (2025), dated, with the sources for each.